Funding:
NGO actions
Type of resource:
Curricula, gamification
Target group:
Persons with intellectual disabilities and trainers
Description:
Vocational Training Center MARGARITA operates with (among others) two workshops related with the use of technology. The clerks Workshop is the one with the oldest history. Its’ scope is the training of people with intellectual disabilities in the use of mobile technologies, using also the manuals developed by the workshop and lately by BYOD project. In addition, tangible office tools are being used, so that the beneficiaries obtain the skills of clerk employees. In the Educational Technology Workshop, people with intellectual disabilities are trained in the use of technologies, awareness raising about people with disabilities' rights to accessibility, how to transform documents, material, and websites in order to make them accessible for all, inclusive design and inclusion principles. The aim is to prepare them for their digital and social inclusion. In specific, the beneficiaries are trained in two levels; in order to familiarize themselves and use technology as a means to communicate, educate and inform themselves, but also in order to boost their digital skills in order to be more prepared for the labour market.
Geographic coverage:
Greece
Level of education:
Post-secondary
Education setting:
Non-formal
Timeframe:
Long-term
Sustainability:
Continuing
Digital tools involved:
Kahoot!, emails, google translate, Text-to-speech and speech-to-text functions, video maker, PowerPoint/ Kinems, Learning Apps, Computers, Microsoft tools, Live Worksheets, Google Workspace, Microsoft Office, Blog (https://tech-turtles.blogspot.com/), Wordpress websites (http://supportedemployment.gr/), (https://mathesis.cup.gr/), easy-to-read manuals, videos
Competences aimed:
- Accessibility: Training of people with intellectual disability in the use of mobile technologies using the manuals developed in BYOD project/ Training in the use of technologies, awareness raising about people with disabilities' rights to accessibility, training on how to transform documents, material, and websites in order to become accessible for all, training on inclusive design and inclusion principles.
- Digital skills: 1. Training in windows environment, 2. Use of Microsoft Word for creating MARGARITA's student magazine, 3. Receiving and sending e-mails, 4. Internet serfing, 5. Searching internet for resources, shopping, and entertainment, 6. use of digital games for training in social skills, money management skills and consuming, functional literacy and numbers/ Enhancement of digital skills through familiarization with different technologies (e.g. tablets, mobiles, PCs), production of digital content (e.g. videos), website & blog administration, etc.
- Social skills: Internet and social networking safety, finding useful information/ Training on social skills, personal data, GDPR (videos, role-playing, social stories).
- Other skills: Enhancing professional skills/ Creativity, interpersonal & intrapersonal skills.
Level of implementation:
- Methodological
- Learner’s
- Social
Pillars of importance:
- Successful contribution to the implementation of UNCRPD: Article 8 - Awareness-raising, Article 9 – Accessibility, Article 24 – Education
- Impact: 30 people were involved in the training. The training enhanced the theoretical and practical knowledge of service providers and people with intellectual disabilities regarding accessibility and digital skills. Service providers will use the knowledge acquired to create educational programs and accessible resources, while people with intellectual disabilities will now be able to acknowledge their rights to accessibility ad alter resources to make them accessible.
- Innovation: Creation of accessible educational material
ETCF:
- No
More information:
- Contact info Communication with Sophia Karagouni, Project Manager, research.development@eeamargarita.gr
Full reference:
Communication with Sophia Karagouni (Project Manager), Georgia Kouri (educator of Clerks Workshop) and Elli Kafritsa (educator of Educational Technology Workshop)