Description
Funding:
NGO actions
Type of resource:
Gamification
Target group:
Persons with disabilities
Description:
In 2021, the organisation Leib&Söl Styria launched this project, aiming at the development of technology-supported learning games that are intended to the improvement of digitization skills of persons with disabilities. Special learning training and support offered in day-care centers are being developed for practical use. The aim of the project is to increase the opportunities for equal participation in society.
Geographic coverage:
Styria
Pandemic relevance:
Yes
Level of education:
Post-secondary
Education setting:
Informal
Digital tools involved:
Computer
Timeframe:
Long-term
Sustainability:
Continuing
Competences aimed:
- Accessibility: The digital games are adjusted to the needs of the users and their level of digital knowledge.
- Digital skills: With the project, digital skills are acquired and promoted with the help of learning training. Programming language, logic and algorithmic thinking is promoted.
Level of implementation:
- Learner’s
Pillars of importance:
- Successful contribution to the implementation of UNCRPD: UN provisions are fulfilled, as the project aims to enable (digital) participation in society by increasing digital skills by means of adjusted learning games.
ETCF:
- No
More information:
- This project was supported by the Styrian Chamber of Labor within the framework of the Labor Project Fund (https://stmk.arbeiterkammer.at/beratung/SpielDig_-_Leib_und_Soel.html)
Full reference:
SpielDig – Leib und Söl. SpielDig – Leib und Söl. Retrieved May 25, 2022, from https://stmk.arbeiterkammer.at/beratung/SpielDig_-_Leib_und_Soel.html